If any of you are familiar with my other website unearthedart.com this is basically an extension of that. I'll be posting updates of my recent personal and professional work here from time to time. Stay tuned...
Sunday, 6 March 2011
Once these are done, it's just a matter of baking all the textures onto one sheet (I've textured each part on a separate texture page), posing her and creating a base. So, hopefully not too much longer to go. I really, really need to finish her off... really!
At the moment this is still just a viewport grab from within Max so the specular, etc. is still not perfect. I'll be creating proper shaders for her when the time comes.
I think she is quite possibly going to be my last "low poly" model for a long time.
Comments always welcome.