If any of you are familiar with my other website unearthedart.comthis is basically an extension of that. I'll be posting updates of my recent personal and professional work here from time to time. Stay tuned...
I've been rather slow lately getting any personal work done of any sorts.
Anyway a small update on this severed zombie head. Still some detailing to do (sores, etc.) and symmetry to remove. I also still need to work on the severed area as well as finish off the teeth, and then it's on to texturing.
Added some porous detail to the head. I'll offset the overall symmetry by dislocating his jaw (I've added that detail on another layer in ZBrush). I'll post that in my next update, once I'm happy with it. I'll also add more deeper damage in places. I originally had part of his jawbone exposed but wasn't too happy with it and found it a bit distracting. Again this is a prop for another character, so I'm not going to go into too much detail with it.
Not too much left to do except what I've mentioned above and a few other things; his teeth haven't had much done to them yet - I'll most likely break and skew a few as well as remove a couple. The "severed" part of course needs work (loose flesh, etc.)... then it's on to texturing the sucker!
Finally got back into some Zbrush work this weekend. Started this severed zombie head prop. No detailing yet; just bashing out the basic shapes and forms of the underlying anatomy. Decay and whatnot yet to come.