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If any of you are familiar with my other website unearthedart.com this is basically an extension of that. I'll be posting updates of my recent personal and professional work here from time to time. Stay tuned...
Showing posts with label lighting. Show all posts
Showing posts with label lighting. Show all posts
Thursday, 7 March 2013
Environment...
Just some quick, low quality renders. I'm busy with the environment, working on the pillars - they should go pretty quickly. I just need to texture the upper part above the column then do some sculpting on them to break up the edges and such, and then do some secondary maps (bump, spec, etc.). Then I can focus on the layout, lighting, etc.
I was also playing about with the colour of the gown and some depth of field in the scene. I like the white version but will most likely keep it dark. I might try red as well...
I'm also mucking about with my 4th Living Dead Girl as I work on this.
More to come...
G
Wednesday, 20 February 2013
Wax on wax off
I've been working on the environment for my 3rd Living Dead Girl. I'm done with about 90% of the modelling in Maya (yes I've made the switch to Maya for modelling - I'm still rendering in Max though); just one or two more things left to model. This candle stand is the first asset that I've textured and done some test rendering on with VRay in Max. I haven't put too much effort into this as it'll most likely be in the background; none-the-less I'm quite happy with the results.
I'll be moving onto more of the environment texturing and sculpting later in the day.
Until then...
G
I'll be moving onto more of the environment texturing and sculpting later in the day.
Until then...
G
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